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#1 |
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just havin favre out there
Join Date: Aug 2005
Location: Duluth House
AKA: VEKrueger
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For this volume, we're going to be playing Rise of the Triad: Dark War by Apogee Software. Since this game is easily available, we'll be starting right away. Our first milestone will be in one week - if you want to keep up with the discussions and the podcast, try to play through the first episode before April 6th's show.
Rise of the Triad is available at Good Old Games for $5.99 USD. As always, GOG games are 100% compatible with XP and Vista, so don't worry about having issues. We'll discuss any particularly pressing questions or interesting comments on the show, so if you are enjoying the game, listen to the podcast to keep up with our commentary. EDIT: New deadline - we're playing through episode three for April 20th's episode.
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![]() don't think i won't Last edited by Astronaut Mike Dexter; 2009-04-13 at 10:56 AM. |
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#2 |
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works on so many levels
Join Date: Aug 2005
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ROTT was awesome. I should probably get the whole game, I only ever played the shareware version.
Flamewall ownz. |
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#3 |
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just havin favre out there
Join Date: Aug 2005
Location: Duluth House
AKA: VEKrueger
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Only played the first two levels so far, the firebomb launcher owns, peace
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![]() don't think i won't |
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#4 |
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om nom nom
Join Date: Aug 2005
Location: Denton, TX
AKA: rez
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I played this and Heretic II everyday at lunch in highschool at the computer lab. I might participate
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I just don't
give a fuck ![]() |
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#5 |
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Back in The Village again
Join Date: Aug 2005
Location: The 8th Dimension
AKA: VashStampede
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Wow, that brings back memories. Does it still hold up?
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Every fight is a food fight when you're a cannibal. |
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#6 |
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just havin favre out there
Join Date: Aug 2005
Location: Duluth House
AKA: VEKrueger
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Played through the first two levels and enjoyed them both, so I'll say yeah. It's pretty fun.
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![]() don't think i won't |
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#7 |
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Evil Little Ducker
Join Date: Aug 2005
Location: Wellington
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It's awesome multiplayer. In the heady days of Duke Nukem 3D and the other Build engine multiplayer games, this was probably my favorite for balls to the walls action.
Of course, Dog Mode might have had a bit to do with that >.> |
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#8 |
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works on so many levels
Join Date: Aug 2005
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It wasn't terribly good tech wise, being based, as it was, off the Wolfenstein 3D engine, but it had some neat concepts, like bad guys being able to steal your guns (though you couldn't steal theirs) and getting a gun with a variable amount of ammo when it dropped.
Also the flamewall. |
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#9 |
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Canine Headgear Guru
Join Date: Aug 2005
Location: Denton, TX
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While my favorite 3d shooter outside of the Doom-Duke-Quake triumvirate was Blood, Rise of the Triad was pretty memorable. Ah, the days when every new game purchase meant a weekend LAN party in the near future....
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#10 |
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OH SHIT BALLS WITH FACES
Join Date: Aug 2005
Location: Jersey stops at exit 7.
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Nice. Perhaps I will pick it up.
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#11 |
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Button mashing FTW
Join Date: Aug 2005
Location: High Level, AB, Canada
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I used to remember almost completely shunning this game back when it first came out on account of me being a fanboy over DOOM at the time and merely seeing it as one of those "Doom clones" trying to cash in on the success of the sudden FPS boom. However several years after it's release, I went back to try it out while looking for an old school FPS fix, and I realized that there was a lot of different things going on under the hood of Rise of the Triad that weren't found in DOOM. With enemies that would beg for mercy after being shot enough, the incredibly cool "God" mode (and humorously included "Dog" mode), springboard jump pads and various other elements, I saw Rise of the Triad to be a worthy FPS to play.
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#12 |
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Obey
Join Date: Aug 2005
Location: Columbus, OH
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So very many 3 person death matches back in college. The "maze" level was always a favorite. Seeing a pack of drunk missiles coming over a wall at you or round a corner only to run into a wall of flame....good times.
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#13 |
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Plebian
Join Date: Mar 2008
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#14 |
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works on so many levels
Join Date: Aug 2005
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Yeah. Talk about desensitizing kids to violence, ROTT didn't have the AI code to make it worth sparing people. It just encouraged kids to ignore their pleas for mercy.
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#15 | |
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Button mashing FTW
Join Date: Aug 2005
Location: High Level, AB, Canada
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Quote:
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#16 |
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just havin favre out there
Join Date: Aug 2005
Location: Duluth House
AKA: VEKrueger
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I feel like I'm relying too much on the map but I honestly am running out of places to look for the right path out.
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![]() don't think i won't |
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#17 |
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hardcore dexterity gamer
Join Date: Aug 2005
Location: Chicago
AKA: Grayson, Geethree, Toonces
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I'm buying this shit RIGHT NOW.
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#18 |
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Devious, Mischevious, Fun.
Join Date: Aug 2005
Location: Mesa, AZ
AKA: Cay
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wait, there is a map?
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#19 |
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just havin favre out there
Join Date: Aug 2005
Location: Duluth House
AKA: VEKrueger
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![]() don't think i won't |
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#20 |
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Devious, Mischevious, Fun.
Join Date: Aug 2005
Location: Mesa, AZ
AKA: Cay
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MOTHER FUCKER.
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#21 |
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Delightfully Saucy
Join Date: Aug 2005
Location: Melbourne
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#22 |
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holy shit this coffee
Join Date: Aug 2005
AKA: Buzzard, Slowpoke, Kickflip Jones
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its good but its no doom
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#23 |
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hardcore dexterity gamer
Join Date: Aug 2005
Location: Chicago
AKA: Grayson, Geethree, Toonces
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I don't see any HUD elements in my game, like health and ammo.
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#24 |
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Devious, Mischevious, Fun.
Join Date: Aug 2005
Location: Mesa, AZ
AKA: Cay
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in the options lower the screen size.
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Life Inside The Box Subscribe Via iTunes: ![]() or grab the latest episode at Life Inside the Box |
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#25 |
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just havin favre out there
Join Date: Aug 2005
Location: Duluth House
AKA: VEKrueger
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Push minus a couple times
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