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Old 2009-02-13, 12:19 PM   #1
Brian
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Games Backwards Compatible Volume 2 - Vampire the Masquerade: Bloodlines

This session we are going to be playing Vampire the Masquerade: Bloodlines.

You all picked it so we're off to the races to give everyone the oppertunity to get thier copies, we will be giving everyone a week, our first discussions will occur on the march 2nd show, where we will have completed chapter 1 (santa monica).

Available through: Steam & Amazon
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Last edited by Brian; 2009-02-13 at 12:22 PM.
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Old 2009-02-16, 1:15 AM   #2
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The fan patch 6.0 caused my game to screw up, but 5.9 worked fine just as a word of warning to anyone adding the fan made bugfixes.
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Old 2009-02-16, 11:28 AM   #3
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Quote:
Originally Posted by Weirdo View Post
The fan patch 6.0 caused my game to screw up, but 5.9 worked fine just as a word of warning to anyone adding the fan made bugfixes.
It crashed mine too but I found the solution. If the error you get is "Parent template 'VentrueGhouls' not loaded before dependent template 'NPCGeneric'" then you need to find the file npctemplate024.txt in the directory ...\Vampire\vdata\system in your install folder. Open it and find the line
Code:
"TemplateName"			"VentrueGhouls"
"ParentTemplateName"		"NPCGeneric"
and change it to
Code:
"TemplateName"			"VentrueGhouls"
"ParentTemplateName"		""
It should work after that.
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Old 2009-02-16, 11:32 AM   #4
Vash108
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I own the first one but not the second. Is it worth checking out?
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Old 2009-02-16, 11:37 AM   #5
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Yes, for the love of god yes.
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Old 2009-02-16, 11:39 AM   #6
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I own the first one but not the second. Is it worth checking out?
Yeah. Redemption, and Bloodlines are very different games, and bloodlines is a pretty solid game all around.
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Old 2009-02-16, 11:43 AM   #7
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Bloodlines is the most in-depth, atmospheric, pleasurable PC gamign experiences I have ever had.

It truly suffered from the company folding, I would kill for a sequel.
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Old 2009-02-16, 11:50 AM   #8
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Bloodlines is the most in-depth, atmospheric, pleasurable PC gamign experiences I have ever had.

It truly suffered from the company folding, I would kill for a sequel.
what did you think of arcanum?
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Old 2009-02-16, 11:52 AM   #9
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what did you think of arcanum?
Don't believe I ever played it - is that the steampunk & magic that Interplay released sometime after Fallout 2?
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Old 2009-02-16, 11:56 AM   #10
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yeah, by the same devs.
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Old 2009-02-16, 11:57 AM   #11
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It truly suffered from the company folding, I would kill for a sequel.
Troika suffered from an inability to put out games that weren't insanely bug-ridden. I loved their games overall, but their technical failures doomed them from the beginning. I've always been surprised they held on as long as they did.
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Old 2009-02-16, 11:59 AM   #12
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yeah, by the same devs.
As much as I wanted too, I never got around to playing it. When I inquired about it some years ago, I heard it was "not worth the time"
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Old 2009-02-16, 12:02 PM   #13
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When I inquired about it some years ago, I heard it was "not worth the time"
I enjoyed Arcanum, but the tech/magic aspect wasn't well-balanced at all. Depending on which route you took, the game was either insanely easy or obscenely hard.
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Old 2009-02-16, 12:06 PM   #14
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I enjoyed Arcanum, but the tech/magic aspect wasn't well-balanced at all. Depending on which route you took, the game was either insanely easy or obscenely hard.

Out of curiosity, which one was which?
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Old 2009-02-16, 12:14 PM   #15
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It's been a while, but I want to say most of the end-game baddies were magical in nature. In the game, magic tends to fizzle against pure technologists (same for technology against mages), so you were near invincible if you had focused on technology throughout the game. If you were a mage, the last few fights could be positively brutal.
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Old 2009-02-16, 12:34 PM   #16
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Heh, one of my favorite RPGs ever. It had a lot of flaws (Troika game...), but the atmosphere was amazing. That sense of decay, of a city heading for the apocalypse...very cool.
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Old 2009-02-16, 12:38 PM   #17
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Heh, one of my favorite RPGs ever. It had a lot of flaws (Troika game...), but the atmosphere was amazing. That sense of decay, of a city heading for the apocalypse...very cool.
That's what I have always been trying to say, Striker. The game just has so much flavor. And it doesn't pull punches, either! The Motel, the video, the sense of... the world is just dark. Even hollywood is dying.
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Old 2009-02-16, 12:40 PM   #18
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my favorite part of arcanum was right after i installed it

i clicked on "play now" after the installer finished and it said to insert the disc

seconds after i had installed it

lol
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Old 2009-02-16, 1:28 PM   #19
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Quote:
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Heh, one of my favorite RPGs ever. It had a lot of flaws (Troika game...), but the atmosphere was amazing. That sense of decay, of a city heading for the apocalypse...very cool.
I've said it before, I will say it again, and I will continue to say it: there is no better level in any video game made before or since than the Oceanside Hotel level.

That being said there are other moments in VtM:BL that come close.

This is one of my top 5 games ever, bugs and all.
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Old 2009-02-16, 1:30 PM   #20
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I've said it before, I will say it again, and I will continue to say it: there is no better level in any video game made before or since than the Oceanside Hotel level.

That being said there are other moments in VtM:BL that come close.

This is one of my top 5 games ever, bugs and all.
Too bad about that whole "sewer" thing.
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Old 2009-02-16, 2:05 PM   #21
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Too bad about that whole "sewer" thing.
Sewers can still be enjoyable level haunts.
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Old 2009-02-16, 2:12 PM   #22
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A solid game, in terms of fun rather than construction, that felt hampered by itself. It was good enough that I played it to completion without switching over to other games, which is praise enough in one sense, but there was a feeling of something lacking in all areas that could probably be termed the "Troika Effect".

The bugs were/are astounding, the level design is a mix between good and bad, the balance of the powers is poor and the level of "ANGST" hanging in the air was choking (but that's the setting I suppose). If there were a sequel done, by more competent programmers with better support, that had the same aims it would be a real gem.
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Old 2009-02-16, 2:47 PM   #23
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Is the game similar to the other Vampire game that came out a few years before this?
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Old 2009-02-16, 2:59 PM   #24
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The sewer thing really depended on your character build. With my gun-heavy character I breezed through without even slowing down. With a melee/stealth char I didn't have quite as much fun.
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Old 2009-02-16, 3:29 PM   #25
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The sewers were added to add more "action" and extend the gameplay, I think. My first run through, I was not only melee-centric, but a freaking Ventrue.
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